Doodle Army Boot Camp

Back before touch screens were a thing, and PC and console gaming was thought as an expensive commodity, free online PC flash games were extremely popular. Gamers were capable of playing great games for free, and developers could easily spread their name through flash game portal sites.


Nowadays, advanced tech is easier to get a hold of, and the free-to-play market has exploded, offering great quality content at no price, and because of this, many developers have tried to replicate this on the mobile platform with fancy graphics and 3D gameplay, however the touch screen is restricted in many ways, and that’s why a revisit back to old school flash games on our mobile devices can only be a thing for good.



Doodle Army is a game that takes a few simple ideas from other games and puts them into its own shell. There’s no doubt that the gameplay involved in Doodle Army is unoriginal, but in a world where hundreds of thousands of developers fight for market space, there’s usually very little room for real original content. However, this is the first game I’ve seen on the mobile platform that has implemented the concepts exceedingly well, and for that reason the game feels justifiably new.



In Doodle Army, you must travel a long distance with your character, whilst jumping past and through objects, and fighting enemy soldiers along the way. There’s a respectable arsenal of weapons in the game, and various modes of play.


Controls and tutorial

What most games, especially mobile games, seem to lack these days is a proper intro to the game and its content. Some games even throw you into playing straight away without any hint as to how to play, but with so many concepts that have been covered before in gaming, it’s understandable that the developers don’t think twice about whether gamers will need to learn controls to a genre they’ve most likely played before.


Doodle Army does include an intro and a tutorial, and it is filled with humorous content that gives the game a professional finish. On the tutorial, a drill sergeant will take you through the basics of the game, whilst cracking a few jokes here and there in his high pitched voice, before sending you out on your first mission.



It is here that you are shown the interface and how it works: on the top right corner of the screen, you can click on the weapon icon to bring down your whole arsenal and quickly switch to another weapon whilst in-game, and on the other top corner, you can pause, change character skin and keep track of your health bar.


For movement, there are two possible methods of control, and whilst in the tutorial, the game makes sure to check that you’re comfortable with the method you have chosen at least once, and that’s for good reason, as although the control only makes a minor cosmetic change, gameplay does play out a lot differently between different control options.


For movement in Doodle Army, you can either have a d-pad control, or an on-screen joystick. And for firing you can have a point to shoot aimer, or another joystick.



You have the option of changing both the movement controls and fire controls separately. So it’s nice to experiment in the options menu to find something that plays best on your device and its screen size.


I’ve noticed it can be quite difficult to control both firing and movement whilst moving under and over obstacles, and at times the difficult controls require you to take your hand off of firing, and move over to movement to help your other hand, which when there is a constant stream of bad guys trying to gun you down, it becomes a frustrating and risky process.



The majority of gameplay in Doodle Army consists of moving towards a finish point whilst firing at any enemies that come across your way. Obstacles litter the ground, forcing you to jump over them to avoid damage, most commonly your character will need to climb around stacks of tires or around buildings to continue along your path.


The amount of enemies in Doodle Army is to be fair quite ridiculous, however your character seems to hold up pretty well, and can take quite a beating. If you’ve chosen in the settings to have blood enabled, then your screen will quickly fill up with blood splatter, even if your health is relatively high, which is quite confusing as in most games a blood-filled screen usually indicates imminent death.



If you are close to death, or are running out of ammo after constantly firing at the huge chain of enemies, then you’ll need to pick up the guns and health from fallen foes. This is done automatically when walking over said items, however some enemies will not drop health, and all enemies will only drop the weapon they are carrying.


Weapons in this game vary in strength and bullet behavior, a sniper rifle for instance is very high powered if you manage to get a head-shot, but it’s slow-paced and only carries a small amount of ammo, unlike something like an assault rifle that manages to hold a large amount of ammunition and fire at a much faster rate.


Each time you travel an extra 100 meters, you’ll unlock a checkpoint; a place where you can re-spawn at if you happen to die. Occasionally you’ll also unlock new missions or new character skins.




By now you can probably work out that the concept in Doodle Army is extremely simple, however it has been put together well by a small development team and because of that the simple concept and cheap graphics go unnoticed. The free version offers a decent amount of content, however, for $0.99 you can purchase the full version which includes more missions to play in varying scenarios.

Free Download/install

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3 Responses

  1. Hunter

    Great review! I must admit I am super biased as I helped port it to Android and Windows 8, but you nailed the main point. It is meant to be visceral run and gun fun.

  2. M. Wilson

    It is worth of shelling 1 USD to this game. I almost cleared many interesting levels of this game. Play store is such a good platform which motivates many developers to show their creativity.


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